# Perception Test

Let's make sure you have done everything right, so far\
Attach "Fire" event to any input\
For the sake of time, and because it's funny, I will use jump input and attach "Fire" event there

<figure><img src="https://1732704790-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F8NeAffCvPebTKR2CvQJ0%2Fuploads%2FN8WzUrwdIs1i0Mw6hbD0%2F%D0%B7%D0%BE%D0%B1%D1%80%D0%B0%D0%B6%D0%B5%D0%BD%D0%BD%D1%8F.png?alt=media&#x26;token=b76f2782-fa7f-4239-8b6b-e0f62bd6d903" alt=""><figcaption></figcaption></figure>

If you enable the [AI debugging tool](https://docs.unrealengine.com/4.27/en-US/InteractiveExperiences/ArtificialIntelligence/AIDebugging/) and press 4 on your Numpad to enable perception debugging, you should see the following.  AI can hear you when you shoot and see you when you walk in front of it&#x20;

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AI can hear you shot and see you.&#x20;
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